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authorJason Ekstrand <[email protected]>2015-05-19 16:25:02 -0700
committerJason Ekstrand <[email protected]>2015-05-23 12:09:08 -0700
commit58aed1031d40e62c9f41f7c512b3165dd5913d1e (patch)
tree2dd9c1e7d1229bff9d51aa6ff6d8f3c31cc23f09 /VERSION
parentc783fd476c61fae41bddead4e47740e23d0cf2eb (diff)
prog_to_nir: Use a variable for uniform data
Previously, the prog_to_nir pass was directly generating uniform load/store intrinsics. This converts it to use a single giant "parameters" variable and we now depend on lowering to get the uniform load/store intrinsics. One advantage of this is that we now have one code-path after we do the initial conversion into NIR. No shader-db changes. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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