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author | Rob Clark <[email protected]> | 2016-11-30 16:43:42 -0500 |
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committer | Rob Clark <[email protected]> | 2016-11-30 17:32:54 -0500 |
commit | 45eef9af03639a409ef54b136bb4902b9825864b (patch) | |
tree | 4977d4a9bb70ba1be4bcf5192eb9ac6514936773 /VERSION | |
parent | ef30e91fe657438828a9a41b5da1170ceee2d913 (diff) |
freedreno/a5xx: fix negative branches
Looks like immed branch offset size increased again.. making what we
think is a small negative number look to hw like a huge positive number.
And things go badly when shader tries to jump to hyperspace.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions