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authorMarek Olšák <[email protected]>2015-05-28 23:24:08 +0200
committerMarek Olšák <[email protected]>2015-07-23 00:59:27 +0200
commitfb800b3dcd32ddb6f57143b46105d677eb01da80 (patch)
treed4ff07137695c7484afabdc8ebb6474b3fd9b184 /VERSION
parent0cfac917554aeb46bd78ba5b5f5ee1c8ed1d68bc (diff)
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
There is no way to lower them, because the array sizes are unknown at compile time. Based on a patch from: Fabian Bieler <[email protected]> v2: add comments Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
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