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authorEdward O'Callaghan <[email protected]>2015-08-29 18:31:08 +1000
committerMarek Olšák <[email protected]>2015-08-30 11:41:00 +0200
commit3eed81a97b2fa1f98a2ae577b8b6e04cb144f31a (patch)
treeb64b9a673f7b1d6b0a7063076cdcef4b6adf960b /VERSION
parentb4dee1b6360a91117c7a754ed70f359f6000a0de (diff)
r600g: Set geometry properties in r600_create_shader_state()
The selector is shared by all shader variants, so the individual shaders shouldn't change it. Use tgsi_shader_scan() results to set geometry properties within a r600_create_shader_state() call and treat said propertices in the selector as read-only within r600_shader_from_tgsi(). Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
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