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authorJose Fonseca <[email protected]>2015-04-14 14:25:21 +0100
committerJose Fonseca <[email protected]>2015-04-15 09:58:38 +0100
commit1aa50339d816c5d5ad3107673c315569ce9b21d3 (patch)
treebf37c492180c43cdfa11fce617569e8efc07a864 /VERSION
parent6635fb6cae702b195e9912747b5a11c41970ab9e (diff)
st/wgl: Couple of fixes to opengl32.dll's wglCreateContext/wglDeleteContext dispatch.
- Use GetModuleHandle instead of LoadLibrary to avoid incrementing the opengl32.dll reference count (otherwise the opengl32.dll will linger in memory forever.) - Ensure we use our fake wglCreateContext/wglDeleteContext when using Mesa as a drop-in replacement for opengl32.dll Untested. Just noticed by accident. Reviewed-by: Brian Paul <[email protected]>
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