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authorSamuel Iglesias Gonsalvez <[email protected]>2015-09-04 17:53:48 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:22 +0200
commit1be180b941ac9e0652a6b2d19713ddccd8a5151f (patch)
tree90f1dded872d145b2830866321230f174b772e7e /VERSION
parent8f0167c65b2df73cf2ef094358ba162fe0028d14 (diff)
glsl: Add std430 support to program_resource_visitor's member functions
They are used to calculate the offset, array stride of uniform/shader storage buffer variables. Take into account this info to get the right value for std430. v2: - Fix commit log line length and indention. (Jordan) Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'VERSION')
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