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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-04 17:53:48 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:22 +0200 |
commit | 1be180b941ac9e0652a6b2d19713ddccd8a5151f (patch) | |
tree | 90f1dded872d145b2830866321230f174b772e7e /VERSION | |
parent | 8f0167c65b2df73cf2ef094358ba162fe0028d14 (diff) |
glsl: Add std430 support to program_resource_visitor's member functions
They are used to calculate the offset, array stride of uniform/shader
storage buffer variables. Take into account this info to get the right
value for std430.
v2:
- Fix commit log line length and indention. (Jordan)
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions