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author | Ian Romanick <[email protected]> | 2015-11-12 17:05:27 -0800 |
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committer | Ian Romanick <[email protected]> | 2016-03-01 11:07:19 -0800 |
commit | f69c743069b65fa58196875a0c5a74e4160acc86 (patch) | |
tree | 407d76b654bef1b988e365ed1d0696d8f3fc019c /VERSION | |
parent | ac222626adfc7a03bf537deba66bad5e57b2c91d (diff) |
meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a GL API handle
Also change the name of the function to
_mesa_meta_framebuffer_texture_image. The function is basically a
wrapper around _mesa_framebuffer_texture (which is used to implement
glFramebufferTexture1D and friends), so it makes sense for it's name to
be similar to that.
The next patch will clean _mesa_meta_framebuffer_texture_image up
considerably.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions