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author | Kenneth Graunke <[email protected]> | 2014-05-02 01:10:17 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-05-06 11:31:31 -0700 |
commit | 9701c6984d8d6570d90a15f86872b16bdba117f2 (patch) | |
tree | 3ba98963411a71a1aa929ecd1bdc9b449be29689 /VERSION | |
parent | c1c1cf5f92f692c8894bd97e7139a0ec78648f29 (diff) |
meta: Only clear the requested color buffers.
This path is used to implement both glClear and glClearBuffer; the
latter is only supposed to clear particular buffers. Core Mesa provides
us that information in the buffers bitmask; we must only clear buffers
mentioned there.
To accomplish this, we save/restore the color draw buffers state, and
use glDrawBuffers to restrict drawing to the relevant buffers.
Fixes Piglit's spec/!OpenGL 3.0/clearbuffer-mixed-formats and
spec/ARB_framebuffer_object/fbo-drawbuffers-none glClearBuffer tests
for drivers using meta clears (such as Broadwell).
Cc: "10.2" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77856
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions