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author | Eric Anholt <[email protected]> | 2014-03-26 10:06:53 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-04-08 00:59:48 -0700 |
commit | caa2605db52da7303c4571bddc424a613786f56f (patch) | |
tree | 0b99b40cd56e645cdecc747d225ce20e4e9dbf24 /VERSION | |
parent | cf40ebacb113a370c1b2445e881f8dc440a7d8f3 (diff) |
i965/fs: Fix vgrf0 live interval when no interpolation was done.
When you've got a simple solid-color shader that doesn't generate
pixel_x/y interpolation, we were deciding that the first vgrf was both the
undefined pixel_x and pixel_y, and extending its live interval to avoid
the stride problem. That tricked other optimization that tries to see if
a particular instruction is the last use of a variable.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions