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authorEric Anholt <[email protected]>2014-03-26 10:06:53 -0700
committerEric Anholt <[email protected]>2014-04-08 00:59:48 -0700
commitcaa2605db52da7303c4571bddc424a613786f56f (patch)
tree0b99b40cd56e645cdecc747d225ce20e4e9dbf24 /VERSION
parentcf40ebacb113a370c1b2445e881f8dc440a7d8f3 (diff)
i965/fs: Fix vgrf0 live interval when no interpolation was done.
When you've got a simple solid-color shader that doesn't generate pixel_x/y interpolation, we were deciding that the first vgrf was both the undefined pixel_x and pixel_y, and extending its live interval to avoid the stride problem. That tricked other optimization that tries to see if a particular instruction is the last use of a variable. Reviewed-by: Kenneth Graunke <[email protected]>
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