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author | Ilia Mirkin <[email protected]> | 2014-11-29 19:24:35 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2014-11-30 13:04:28 -0500 |
commit | 82104c19f304a0e953172ad61d149640f0512fa0 (patch) | |
tree | 7a4349d42e6050bee3e8579e423b93266ba8d7b8 /VERSION | |
parent | 8e336ef55bacae58fc099a8b8a4b7d3d007c4434 (diff) |
freedreno/a3xx: enable sampling from integer textures
We need to produce a u32 destination type on integer sampling
instructions, so keep that in a shader key set based on the
currently-bound textures.
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions