diff options
author | Ian Romanick <[email protected]> | 2010-06-15 17:42:16 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-06-15 17:42:16 -0700 |
commit | 298586fd6cf413e661a5ba47132827c5f7bac32e (patch) | |
tree | 96ffb53445289881255335df63055a370029e8ce /TODO | |
parent | 81e1747ac5206948893876b7da6fdb27bff26e0f (diff) |
Add TODO list
Don't want to forget anything, no do we?
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 78 |
1 files changed, 78 insertions, 0 deletions
@@ -0,0 +1,78 @@ +- Implement AST-to-HIR conversion of discard instructions. + +- Handle constant expressions of (matrix {+,-,*,/} scalar) + +- Handle constant expressions of (vector {+,-,*,/} scalar) + +- Handle constant expressions of (matrix * vector) + +- Handle constant expressions of (matrix * matrix) + +- Handle currently unsupported constant expression types + - ir_unop_sign + - ir_unop_exp2 + - ir_unop_log2 + - ir_unop_u2f + - ir_unop_trunc + - ir_unop_ceil + - ir_unop_floor + - ir_unop_sin + - ir_unop_cos + - ir_binop_dot + - ir_binop_min + - ir_binop_max + - ir_binop_pow + +- Handle constant expressions of (struct == struct) + +- Handle constant expressions of (struct != struct) + +- Add support to ir_constant for array constants Arrays can only be + - declared 'const' in GLSL 1.20+. This is because there are no + array constructors in GLSL 1.10, and any variable declared as + 'const' must have an initializer. + +- Handle constant expressions of (array == array) + +- Handle constant expressions of (array != array) + +- Treat built-in functions with constant parameters as constant expressions. + - Rewrite all built-in functions return a single expression. + - Modify the HIR generator for functions to automatically inline built-in + functions durning translation. + - Care must be taken to handle both the 1.10 rules and the 1.20+ rules. In + 1.10, built-in functions cannot be constant expressions. + +- Detect non-void functions that lack a return statement + +- Detect return statements with a type not matching the funciton's + return type. + +- Handle over-riding built-in functions + - Is the overload per-compilation unit or per-linked shader? + +- Handle redeclaration of built-in variables + - Handle addition of qualifiers such as 'invariant' or 'centroid'. + - Handle resizing of arrays. + - Other? We'll have to look at the spec. + +1.30 features: + +- Implement AST-to-HIR conversion of bit-shift operators. + +- Implement AST-to-HIR conversion of bit-wise {&,|,^,!} operators. + +- Implement AST-to-HIR conversion of switch-statements + - switch + - case + - Update break to correcly handle mixed nexting of switch-statements + and loops. + +- Handle currently unsupported constant expression types + - ir_unop_bit_not + - ir_binop_mod + - ir_binop_lshift + - ir_binop_rshift + - ir_binop_bit_and + - ir_binop_bit_xor + - ir_binop_bit_or |