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authorEric Anholt <[email protected]>2019-04-10 15:59:12 -0700
committerEric Anholt <[email protected]>2019-07-25 08:56:55 -0700
commitf60defa72d5d20d99e3ad1d1ab3aeb8bc71833bf (patch)
tree37e3752cb9380509e6f6faee6fe5537e053c14cd /SConstruct
parentdd3d0b2897b8e7874a6b1958e1c097150c5b2996 (diff)
gitlab-ci: Add a shader-db run using v3d on drm-shim.
This provides significant compiler coverage during CI at a fairly low cost in CPU time (~17s per thread for 4 threads on gst-gitlab-htz-runner3). I'm leaving wget in the docker image, as once this is in master I'm planning on having an automatic shader-db comparison between master and the branch included in the artifacts. I also haven't done freedreno yet, because it has some races when run in multithreaded mode that I'm still tracking down. Reviewed-by: Eric Engestrom <[email protected]>
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