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authorBrian Paul <[email protected]>2011-11-03 10:39:26 -0600
committerBrian Paul <[email protected]>2011-11-03 15:32:19 -0600
commitbf5255fb30d9d9832f93616016c94782469d43ad (patch)
tree175e6a37d6f0b28e9be3e99944a90ff46a220440 /SConstruct
parentf37b1ad937dd2c420f4c9fd9aa5887942bd31f3f (diff)
mesa: fix texture target mix-up in NV_fragment_program parser
The returned value should be a texture target index, not a bit. I spotted this from seeing a new compiler warning caused by the increase in the number of texture targets. This has been broken for a long time. Note: This is a candidate for the 7.11 branch. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'SConstruct')
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