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authorEric Anholt <[email protected]>2015-12-18 19:15:03 -0800
committerEric Anholt <[email protected]>2016-01-06 12:43:08 -0800
commit12519a972f53dba13289b0abebd558fd8506a539 (patch)
treee09ab42fdc46bc7e43c84f098bd274683affce15 /SConstruct
parent71db7d3dc577e48da3689fd66989ec3b0a069089 (diff)
vc4: Use NIR texture lowering for texture swizzling.
We can't use its other features currently (mostly because we don't want Newton-Raphson on rcps for texture coordinates), but it gets us started. This eliminates some comparisons with constants in GLB2.7 and ETQW traces at the QIR level by moving the comparisons into NIR, where they get constant-folded out. instructions in affected programs: 165 -> 156 (-5.45%) total uniforms in shared programs: 32087 -> 32085 (-0.01%) total estimated cycles in shared programs: 245762 -> 245752 (-0.00%) estimated cycles in affected programs: 461 -> 451 (-2.17%)
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions