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author | Eric Anholt <[email protected]> | 2012-02-10 12:05:16 -0800 |
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committer | Eric Anholt <[email protected]> | 2012-02-17 13:31:27 -0800 |
commit | a1fd13fff18f95b83fabf3428689ff47abb5c5f8 (patch) | |
tree | 18efe4202263f0f1b6b0e8f5ea96fe619df19cd4 /SConstruct | |
parent | 7199b0b6811b3340cb5c531c8625220e964fa16c (diff) |
mesa: Only end render-to-texture at bind time for drawbuffers.
If we're only starting for new draw buffers, why would we end for old
read buffers along with draw buffers?
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions