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authorEric Anholt <[email protected]>2012-02-10 12:05:16 -0800
committerEric Anholt <[email protected]>2012-02-17 13:31:27 -0800
commita1fd13fff18f95b83fabf3428689ff47abb5c5f8 (patch)
tree18efe4202263f0f1b6b0e8f5ea96fe619df19cd4 /SConstruct
parent7199b0b6811b3340cb5c531c8625220e964fa16c (diff)
mesa: Only end render-to-texture at bind time for drawbuffers.
If we're only starting for new draw buffers, why would we end for old read buffers along with draw buffers?
Diffstat (limited to 'SConstruct')
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