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authorEric Anholt <[email protected]>2018-06-14 11:17:11 -0700
committerEric Anholt <[email protected]>2018-06-15 16:09:39 -0700
commit778594ae12be51110b6b1411e72c5fbb95cbadd3 (patch)
tree1ecbcb9329343f883a65c90efdc66fb09930bacd /SConstruct
parente130ada24310f0e3adc0349c0fb2098ad20d65d9 (diff)
v3d: Limit shader threading according to our maximum TMU fifo usage.
Fixes simulator assertion failures in dEQP-GLES3.functional.shaders.texture_functions.texture.samplercubeshadow_bias_fragment and similar complicated cases.
Diffstat (limited to 'SConstruct')
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