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author | Grazvydas Ignotas <[email protected]> | 2017-03-16 01:09:31 +0200 |
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committer | Timothy Arceri <[email protected]> | 2017-03-24 11:20:09 +1100 |
commit | 5136c09e700bea2e1becbc32b073cfbbefdec1ec (patch) | |
tree | 142a6e0398f14058a285db481102f37a95f95ba3 /SConstruct | |
parent | feb716239e1a318eb844fd3bcaca1ffd6903067c (diff) |
util/disk_cache: hash pointer size and gpu name into cache keys
This allows to get rid of the arch and gpu name directories.
v2: (Timothy Arceri) don't use an opaque data type to store
pointer size and gpu name.
v3: (Timothy Arceri) use blob to store driver keys just make sure
to store null terminator for strings, and make sure blob is
defined by disk_cache and not it's users.
v4: (Timothy Arceri) fix typo, and make ptr_size a uint8_t.
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions