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author | Dave Airlie <[email protected]> | 2017-12-04 05:31:46 +1000 |
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committer | Dave Airlie <[email protected]> | 2018-01-29 05:42:28 +1000 |
commit | 1c9ea24a19a28e87f6038281c516287f25ad88b5 (patch) | |
tree | f59e78bd4516fc09ee7133de40c2dfa6fe5eb7e3 /SConstruct | |
parent | a7ec366e503cc2b05d6920fa5027b0f001ae9e58 (diff) |
r600: add ARB_query_buffer_object support
This uses a different shader than radeonsi, as we can't address non-256
aligned ssbos, which the radeonsi code does. This passes some extra
offsets into the shader.
It also contains a set of u64 instruction implementation that may
or may not be complete (at least the u64div is definitely not something
that works outside this use-case). If r600 grows 64-bit integers,
it will use the GLSL lowering for divmod.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions