diff options
author | Dave Airlie <[email protected]> | 2017-02-27 16:59:06 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-02-28 06:11:54 +1000 |
commit | 800b82ea1315d68fccd8b1f218d614d26e7b6478 (patch) | |
tree | ce613fa77dab98ea61d4dc4f38e6a142fc600344 /SConstruct | |
parent | 1121ce4525d03e35ab2ab95385ad99d112c17330 (diff) |
radv: fix depth format in blit2d.
For blitting we need to use the depth or stencil format, never
the combined.
This fixes:
dEQP-VK.texture.shadow.2d.nearest.less_or_equal_d32_sfloat_s8_uint
and a few others.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Cc: "13.0 17.0" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions