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author | Nanley Chery <[email protected]> | 2016-08-04 15:47:23 -0700 |
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committer | Nanley Chery <[email protected]> | 2016-08-05 09:53:52 -0700 |
commit | c495c18b24d6ea5ba346709daf673e2037172a39 (patch) | |
tree | 9354313e4a2f6e5a40a45c199872ece011b6b361 /SConstruct | |
parent | 21f357b66e5638e3640cf3b3fbaa992dc764c49f (diff) |
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
According to the IVB PRM Vol2 P1, this bit must be set if a pixel shader
contains a discard instruction.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97207
Cc: "12.0" <[email protected]>
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions