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author | Nicolai Hähnle <[email protected]> | 2017-09-28 17:52:42 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-09-29 11:52:41 +0200 |
commit | a208cd7ae4c1613dfd9acafa6046c1cd0be4911f (patch) | |
tree | f44eea609e465dcafd598ca6f5eefd65021bbd30 /SConstruct | |
parent | c49400a03bbea1319aa2b78fd3abb56e22a8b31d (diff) |
util/queue: fix a race condition in the fence code
A tempting alternative fix would be adding a lock/unlock pair in
util_queue_fence_is_signalled. However, that wouldn't actually
improve anything in the semantics of util_queue_fence_is_signalled,
while making that test much more heavy-weight. So this lock/unlock
pair in util_queue_fence_destroy for "flushing out" other threads
that may still be in util_queue_fence_signal looks like the better
fix.
v2: rephrase the comment
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Gustaw Smolarczyk <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions