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authorNicolai Hähnle <[email protected]>2017-09-15 16:39:31 +0200
committerNicolai Hähnle <[email protected]>2017-09-29 12:07:08 +0200
commit93bf9c114b7c54e4faf342810bd848527b7d0a80 (patch)
treed055c1eccc72f587248a11e7de91c8028a6987e3 /SConstruct
parenta208cd7ae4c1613dfd9acafa6046c1cd0be4911f (diff)
glsl/lower_instruction: handle denorms and overflow in ldexp correctly
GLSL ES requires both, and while GLSL explicitly doesn't require correct overflow handling, it does appear to require handling input inf/denorms correctly. Fixes dEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.* Cc: [email protected] Acked-by: Matt Turner <[email protected]> Acked-by: Marek Olšák <[email protected]> Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'SConstruct')
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