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author | Gurchetan Singh <[email protected]> | 2019-04-15 20:36:54 -0700 |
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committer | Gurchetan Singh <[email protected]> | 2019-04-18 15:38:04 -0700 |
commit | 599d55371c83e2a535814c78b62f4293be79408d (patch) | |
tree | 8195d33c840bce00b157dbdf216642ca7c4baf67 /SConstruct | |
parent | dfd79079daf08cba0e1d5defc18dedeffb0c6327 (diff) |
virgl: wait after a flush
We really need to wait under certain circumstances, or we can end
up writing to memory the same time the host is reading.
Partial revert of d6dc68 ("virgl: use uint16_t mask instead of separate booleans").
Test cases:
- dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array.bufferdata
on vtest protocol version 2
- Flickering during Alien Isolation
Fixes: d6dc68 ("virgl: use uint16_t mask instead of separate booleans")
Signed-off-by: Gurchetan Singh <[email protected]>
Reviewed-By: Gert Wollny <[email protected]>
Reviewed-By: Piotr Rak <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions