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author | Kristian H. Kristensen <[email protected]> | 2019-09-05 15:12:23 -0700 |
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committer | Kristian H. Kristensen <[email protected]> | 2019-09-06 09:53:28 -0700 |
commit | 30ab3e39fd4d9cceb8a1a7d06dc3d99b0f477a72 (patch) | |
tree | b5fa5095e8fe4828a7fa61f7b89c43b82b335225 /SConstruct | |
parent | 1acf8d235494625e27fe0213e1a0771bba2368c3 (diff) |
freedreno/a6xx: Implement primitive count queries on GPU
The driver can't determine PIPE_QUERY_PRIMITIVES_GENERATED or
PIPE_QUERY_PRIMITIVES_EMITTED once we support geometry or
tessellation, since these stages add primitives at runtime. Use the
WRITE_PRIMITIVE_COUNTS event to write back the primitive counts and
implement a hw query for this.
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions