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author | Eduardo Lima Mitev <[email protected]> | 2015-02-20 09:32:42 +0100 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-02-20 09:35:12 +0100 |
commit | 097b933b55eea6181678b34ede94bbc588dc94ff (patch) | |
tree | 56c8eb7963da6408778ce70faa27e199c834883e /SConstruct | |
parent | fe1e89a026fb85cc7dffbd3f967687186796631e (diff) |
mesa: Check that draw buffers are valid for glDrawBuffers on GLES3
Section 4.2 (Whole Framebuffer Operations) of the OpenGL 3.0 specification
says:
"Each buffer listed in bufs must be BACK, NONE, or one of the values from
table 4.3 (NONE, COLOR_ATTACHMENTi)".
Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.buffer.draw_buffers
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions