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author | Jason Ekstrand <[email protected]> | 2017-02-28 16:40:56 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2017-03-01 16:13:55 -0800 |
commit | 45d3dbebb2b288553bd9590036a9d55dfc6d31f3 (patch) | |
tree | 0441dcbef797e4aca73bc4373c9bbaa82fb27430 /SConstruct | |
parent | 8123402fd1271859eb96d5402c80d0d55f1ceda2 (diff) |
i965: Move assign_common_binding_table_offsets to brw_program
This isn't used by Vulkan and is specific to the way the GL driver
works. There's no reason to have it in common compiler code. Also, it
relies on BRW_MAX_* defines which are defined in brw_context.h
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions