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authorEric Anholt <[email protected]>2014-10-29 14:32:16 -0700
committerEric Anholt <[email protected]>2015-04-01 10:57:01 -0700
commit783ad697d25e754ab719ab6c715969c35dbe867b (patch)
tree11555f81ce0327ff57c78e5b436488f5401b5fbc /SConstruct
parent486dcfbbd955e01ff1d254cc533c3cc4692ad54b (diff)
gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
This will be used by the VC4 driver for doing device-independent optimization, and hopefully eventually replacing its whole IR. It also may be useful to other drivers for the same reason. v2: Add all of the instructions I was relying on tgsi_lowering to remove, and more. v3: Rebase on SSA rework of the builder. v4: Use the NIR ineg operation instead of doing a src modifier. v5: Don't use ineg for fnegs. (infer_src_type on MOV doesn't do what I expect, again). v6: Fix handling of multi-channel KILL_IF sources. v7: Make ttn_get_f() return a swizzle of a scalar load_const, rather than a vector load_const. CSE doesn't recognize that srcs out of those channels are actually all the same. v8: Rebase on nir_builder auto-sizing, make the scalar arguments to non-ALU instructions actually be scalars. v9: Add support for if/loop instructions, additional texture targets, and untested support for indirect addressing on temps. v10: Rebase on master, drop bad comment about control flow and just choose the X channel, use int comparison opcodes in LIT for now, drop unused pipe_context argument.. v11: Fix translation of LRP (previously missed because I mis-translated back out), use nir_builder init helpers. v12: Rebase on master, adding explicit include of mtypes.h to get INTERP_QUALIFIER_* v13: Rebase on variables being in lists instead of hash tables, drop use of mtypes.h in favor of util/pipeline.h. Use Ken's nir_builder swizzle and fmov/imov_alu helpers, drop "struct" in front of nir_builder, use nir_builder directly as the function arg in a lot of cases, drop redundant members of ttn_compile that are also in nir_builder, drop some half-baked malloc failure handling. v14: The indirect uniform src0 should be scalar, not vector (noticed as odd by robclark, confirmed by cwabbott). Apply Ken's review to initialize s->num_uniforms and friends, skip ttn_channel for dot products, and use the simpler discard_if intrinsic. Reviewed-by: Kenneth Graunke <[email protected]> (v13) Acked-by: Rob Clark <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions