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authorJosé Fonseca <[email protected]>2010-02-01 21:33:04 +0000
committerJosé Fonseca <[email protected]>2010-02-09 11:52:08 +0000
commit829d9bb7334ffea0d5d0c4076dd75c41525fae0c (patch)
treedd624d952350c887bc2b3128f860512b5523d69d /SConstruct
parent05ac187f305bb653d569b5c07446ec0f4cd7ff08 (diff)
mesa: Ensure object refcount is null when destroying the buffer.
Lets see if this is not too pedantic. Obj pointers are never exposed to GL apps so it should be possible to get this right. Furthermore apps with GL widgets and test suits create and destroy many contexts and objects, so bad reference counting is not really an option.
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