diff options
author | Eric Anholt <[email protected]> | 2012-09-21 13:11:54 +0200 |
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committer | Eric Anholt <[email protected]> | 2012-10-08 08:50:38 -0700 |
commit | fb5bf03a2092159166229eacf57c71587f762c57 (patch) | |
tree | 4d20e67362642dc845518ee7a1c304a56271a235 /SConstruct | |
parent | 098acf6c84333edbb7b1228545e4bdb2572ee0cd (diff) |
i965/fs: Move constant propagation to the same codebase as copy prop.
This means that we don't get constant prop across into the first block after a
BRW_OPCODE_IF or a BRW_OPCODE_DO, but we have hope for properly doing it
across control flow at some point. More importantly, with the next commit it
will help avoid O(n^2) with instruction count runtime for shaders that have
many constant moves.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions