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author | Brian Paul <[email protected]> | 2009-02-26 16:51:50 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-26 18:48:36 -0700 |
commit | f77b720cde981d441e482bbbd68115634b3041ce (patch) | |
tree | 6a94e62c48a5a249413e24123bfb4f7aa2b138a6 /SConstruct | |
parent | 645f220710923f72e80281fa75e577e133b5a53c (diff) |
intel: check texture formats in intel_validate_framebuffer()
We can't render into any texture format; only certain formats.
Check that render-to-texture's format is renderable in the
intel_validate_framebuffer()
There seems to be a bug somewhere that causes rendering to rgb565 textures
to be corrupted so disallow that for now. This will be revisted.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions