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author | Marek Olšák <[email protected]> | 2015-02-22 15:11:49 +0100 |
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committer | Marek Olšák <[email protected]> | 2015-02-24 21:21:04 +0100 |
commit | 53494371547392f3b9a836cdda66b5a1fdc9fda2 (patch) | |
tree | b9cf09cf81acf76749642d10d66bca5e4b141d03 /SConstruct | |
parent | ffd701e677bf5df9315bd42a5f07585c7ad03d93 (diff) |
radeonsi: only preload VertexID for the GS copy shader
The copy shader doesn't use any other preloaded VGPRs.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions