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author | Jonathan Marek <[email protected]> | 2019-01-21 11:02:11 -0500 |
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committer | Rob Clark <[email protected]> | 2019-01-29 20:22:32 +0000 |
commit | e685566612b8d983f0cebbabca75849e3f7ebdc8 (patch) | |
tree | 4776a95702dc9335024f8056fb3f1bbb638392df /SConstruct | |
parent | 820dfcea431e4f96f25e6b340edd9cd1e449158b (diff) |
st/dri: invalidate_resource depth/stencil before flush_resource
This allows freedreno to be aware of the depth invalidate when flushing
batches on flush_resource.
AFAIK, the only other driver which might care about this change is vc4,
where I think it should help by allowing the depth invalidate to work with
GALLIUM_HUD.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions