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authorMatt Turner <[email protected]>2018-01-31 11:09:36 -0800
committerMatt Turner <[email protected]>2018-02-05 09:50:56 -0800
commite2b31e9acf034407cc020d8956b06bd0995fe809 (patch)
tree390bf0f65a956c17d36b4738ccf42cf6245a70dc /SConstruct
parent4195eed961ccfe404ae81b9112189fc93a254ded (diff)
i965: Move mistakenly placed line
Ken called this out in review, but it seems I forgot to make the change. I noticed that the control flow annotations in the fragment shader disassembly of tests/shaders/glsl-fs-loop-continue.shader_test were not correct, and moving this line to the correct place fixes it.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions