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authorChuanbo Weng <[email protected]>2016-09-14 01:07:10 +0800
committerEmil Velikov <[email protected]>2016-09-21 12:19:19 +0100
commit9e8de866f749a26d57c315da8c37799acbbff091 (patch)
treedd8a26174d49ad87cd517a35d024f89f0f342165 /SConstruct
parent1ceb775d5738365e82221773656c3b70e98bc1d3 (diff)
egl: return corresponding offset of EGLImage instead of 0.
The offset should not always be 0. For example, if EGLImage is created from a 2D texture with EGL_GL_TEXTURE_LEVEL=1, then the offset should be the actual start of miplevel 1 in bo. v2: Add version check of __DRIimageExtension implementation (Suggested by Axel Davy). v3: Don't add version check of __DRIimageExtension implementation. Set the offset only when queryImage() succeeds. (Suggested by Emil Velikov) Signed-off-by: Chuanbo Weng <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> [Emil Velikov: coding style fixes] Signed-off-by: Emil Velikov <[email protected]>
Diffstat (limited to 'SConstruct')
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