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author | Kenneth Graunke <[email protected]> | 2014-02-21 16:58:09 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2014-02-21 19:18:07 -0800 |
commit | 6984a6be5cdb42fe668239abbc20995f5ee289a6 (patch) | |
tree | 1a721c1f861a646edaeb1ebcfba4006ee439cdef /SConstruct | |
parent | 119aa50929d418a9f410d562b26aec8e1b2a482d (diff) |
meta: Eliminate samplers[] array in favor of using vec4_prefix.
We don't need an array mapping the shader index to "sampler2DMS",
"isampler2DMS", and so on. We can simply do "%ssampler2DMS" and pass in
vec4_prefix, which is "", "i", or "u".
This eliminates the use of C99 array initializers and should fix the
MSVC build.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75344
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions