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authorSamuel Pitoiset <[email protected]>2018-01-25 15:46:50 +0100
committerSamuel Pitoiset <[email protected]>2018-01-26 12:14:27 +0100
commit5391de126294a107ef0db36ae92d9383ece045d3 (patch)
tree784a0e5d98013746f4799afec2d4cddb20fe87db /SConstruct
parentb358e0e67fac397713bc00e0b8e0278d691af282 (diff)
radv: fix a GPU hang with RADV_DEBUG=syncshaders
The GPU hangs when the driver forces a PS_PARTIAL_FLUSH after a dispatch call (and vice versa for graphics). Something has changed in the kernel driver because it used to work. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'SConstruct')
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