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authorTapani Pälli <[email protected]>2015-06-09 12:26:48 +0300
committerTapani Pälli <[email protected]>2015-06-10 13:00:30 +0300
commit5b0d6f5c1bc3f7bd37c6efebf48f80ca6ff3ef87 (patch)
treed535aa70690f1b7cc16483fd0c490c4486a6c491 /SConstruct
parent07e4f12e66f64c8075c0d3fd1c23cbd7c657970c (diff)
mesa: add GL_RED, GL_RG support for floating point textures
Mesa supports EXT_texture_rg and OES_texture_float. This patch adds support for using unsized enums GL_RED and GL_RG for floating point targets and writes proper checks for internalformat when format is GL_RED or GL_RG and type is of GL_FLOAT or GL_HALF_FLOAT. Later, internalformat will get adjusted by adjust_for_oes_float_texture after these checks. v2: simplify to check vs supported enums v3: follow the style and break out if internalFormat ok (Kenneth) Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90748 Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions