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author | Brian Paul <[email protected]> | 2010-03-23 17:55:41 -0600 |
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committer | Brian Paul <[email protected]> | 2010-03-23 17:55:43 -0600 |
commit | 2b5de09b3ea8754fb004d4f216bca29303f99490 (patch) | |
tree | 677402b55f79bae9beb5145c71f5a7aa3286c33b /SConstruct | |
parent | 8ba47561dd45e1cd737992544545d7fa0f61918b (diff) |
swrast: improve depth texture mipmap selection
We still don't do proper min/mag filtering but this is better than just
sampling the base mipmap level all the time.
Fixes piglit depth-level-clamp test. Fixes fd.o bug 27256.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions