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author | Dave Airlie <[email protected]> | 2017-04-20 20:53:37 +0100 |
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committer | Dave Airlie <[email protected]> | 2017-04-20 22:00:13 +0100 |
commit | 35ea0c07a1040e57714da53fdbb583eec950a492 (patch) | |
tree | ccd1db19967236b7aa43ceefe4e665c7407c17f9 /SConstruct | |
parent | d1608d69823a2249a4d33c78be781ab6be5c2793 (diff) |
radv/ac: use tex_lz if we can.
Looking at some Talos shaders vs radeonsi, I noticed they use
tex_lz in a few places, so we should be able to as well.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions