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authorDave Airlie <[email protected]>2017-04-20 20:53:37 +0100
committerDave Airlie <[email protected]>2017-04-20 22:00:13 +0100
commit35ea0c07a1040e57714da53fdbb583eec950a492 (patch)
treeccd1db19967236b7aa43ceefe4e665c7407c17f9 /SConstruct
parentd1608d69823a2249a4d33c78be781ab6be5c2793 (diff)
radv/ac: use tex_lz if we can.
Looking at some Talos shaders vs radeonsi, I noticed they use tex_lz in a few places, so we should be able to as well. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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