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authorIan Romanick <[email protected]>2014-01-22 08:28:49 -0800
committerIan Romanick <[email protected]>2014-01-23 08:50:58 -0800
commite4fcae0755d8a369b657f2ada22815ea77312fbe (patch)
tree1e523497c42bc589517dc3764d10fe755eabe1de /SConstruct
parent7a0f26dec9aad75834d3314d5e306d49729b37f1 (diff)
mesa: Set gl_constants::MinMapBufferAlignment
Leaving it set to zero isn't really correct since every allocation has at least an alignment of 1 byte. It also caused a problem in the i965 driver after I removed the MAX(64, ...) from the alignment calculation. That's what I get for changing a patch without retesting it. :( Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73907 Reviewed-by: Kenneth Graunke <[email protected]> Cc: Lu Hua <[email protected]>
Diffstat (limited to 'SConstruct')
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