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authorPierre-Eric Pelloux-Prayer <[email protected]>2020-04-30 15:06:08 +0200
committerPierre-Eric Pelloux-Prayer <[email protected]>2020-05-05 12:26:02 +0200
commit679421628bf89067b4cbfa85530f196ca2835717 (patch)
tree4bf9e1620392ec778d876f94810a481ffdf7806a /SConstruct
parentfa6b22d36a915f27dee576063aead9e2c577f966 (diff)
glsl: add a is_implicit_initializer flag
Shared globals and glsl_zero_init can cause linker errors if the variable is only initialized in 1 place. This commit adds a flag to variables that have been implicitely initialized to be able in this situation to keep the explicit initialization value. Without this change the global-single-initializer-2-shaders piglit test fails when using glsl_zero_init. Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4607>
Diffstat (limited to 'SConstruct')
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