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author | Axel Davy <[email protected]> | 2018-10-14 23:31:07 +0200 |
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committer | Axel Davy <[email protected]> | 2018-10-26 22:16:16 +0200 |
commit | 3d975e98e4abac853fcbb35dbb1537d2069d5125 (patch) | |
tree | b336a4c00162249e850725a014212f51963934ed /SConstruct | |
parent | 739c7009504b1a7b13997eda86db9afa5b8d6df9 (diff) |
st/nine: Reduce MaxSimultaneousTextures to 8
Windows drivers don't set this flag (which affects ff) to more than 8.
Do the same in case some games check for 8.
v2: Remove any dependence on MaxSimultaneousTextures. For non-ff
the number of textures is 16 when the device is able of vs/ps3.
Add this requirement of 16 textures to the driver requirements.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions