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authorJerome Glisse <[email protected]>2009-06-10 14:59:33 +0200
committerJerome Glisse <[email protected]>2009-06-10 14:59:33 +0200
commit316598b96f07a38752c0c0f534feb025ee2a3235 (patch)
tree01e6ae81aa01ad946a7639fae0d4c6f47cba44d9 /SConstruct
parent18b3cbcede292ce7b90b818b6abb064869072ff3 (diff)
r300: make sure indexed rendering doesn't try to use more than the num of vertices
When with memory manager we need to make sure the GPU won't try to access beyond vertex buffer size, do so by enforcing that the maximun index is the last vertex of the buffer.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions