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authorMarek Olšák <[email protected]>2012-01-27 16:55:29 +0100
committerMarek Olšák <[email protected]>2012-01-31 00:54:34 +0100
commit177845daa150403311e51e3bdc27e5014d40e915 (patch)
tree3ce8199072aac4f17d9c975db0180830ba10d4cb /SConstruct
parentf183cc9ce3ad1d043bdf8b38fd519e8f437714fc (diff)
st/mesa: kill off point size clamping in vertex shaders
This fixes the gl_PointSize transform feedback test. Point size clamping should happen at the rasterizer stage, i.e. after the vertex and geometry shaders and transform feedback. Drivers are expected to do this by themselves.
Diffstat (limited to 'SConstruct')
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