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authorSamuel Pitoiset <[email protected]>2017-02-23 18:07:58 +0100
committerSamuel Pitoiset <[email protected]>2017-02-27 19:39:37 +0100
commit87ee1729d0cd5c6a26c62109eae9b75b006a9d1a (patch)
tree7a25d5390a3f38fb8d3f9c8f877eb63f65214187 /REVIEWERS
parentde2727925a5b69e7c7fa1fee3c7e7ad0cbabcb02 (diff)
glsl: use an enum for AMD_conservative_depth layout qualifiers
The main idea behind this is to free some bits in the flags.q struct because currently all 64-bits are used and we can't add more layout qualifiers without reaching a static assert. In order to do that (mainly for ARB_bindless_texture), use an enumeration for the AMD_conservative_depth layout qualifiers because it's forbidden to declare more than one depth qualifier for gl_FragDepth. Note that ast_type_qualifier::merge_qualifier() will prevent using duplicate layout qualifiers by returning a compile-time error. No piglit regressions found (including compiler tests) with RX480 on RadeonSI. v2: use a switch case Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Andres Gomez <[email protected]> (v1)
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