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authorLionel Landwerlin <[email protected]>2017-01-26 16:57:25 +0000
committerLionel Landwerlin <[email protected]>2017-01-26 17:29:29 +0000
commitdf7063cba35ea273827ba60f643596cd80539458 (patch)
tree328afb5dd81b6a41c5c3a4af34f3ba17b07f4e08 /REVIEWERS
parentc3421106ec332bf3a943ccf9447edf00dc7f3618 (diff)
spirv: handle OpUndef as part of the variable parsing pass
Looking at the following bit of SPIRV shader : ... %zero = OpConstant %i32 0 %ivec3_0 = OpConstantComposite %ivec3 %zero %zero %zero %vec3_undef = OpUndef %ivec3 %sc_0 = OpSpecConstant %i32 0 %sc_1 = OpSpecConstant %i32 0 %sc_2 = OpSpecConstant %i32 0 ... Our compiler currently stops parsing variables & types on the OpUndef and switches to instructions, leaving the following sc_[0-2] variables untreated. Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Cc: "17.0 13.0" <[email protected]>
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