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authorIan Romanick <[email protected]>2019-03-08 23:50:29 -0800
committerIan Romanick <[email protected]>2019-07-08 12:34:09 -0700
commit0349bc3ce2b399082593ddcf1d28782a4566bc08 (patch)
tree0c1463a88a6ce8cf47f0483dc8a761d38d8d4981 /REVIEWERS
parentd577db293d3e40f868c3ce82f684295108e02ad5 (diff)
mesa: Set minimum possible GLSL version
Set the absolute minimum possible GLSL version. API_OPENGL_CORE can mean an OpenGL 3.0 forward-compatible context, so that implies a minimum possible version of 1.30. Otherwise, the minimum possible version 1.20. Since Mesa unconditionally advertises GL_ARB_shading_language_100 and GL_ARB_shader_objects, every driver has GLSL 1.20... even if they don't advertise any extensions to enable any shader stages (e.g., GL_ARB_vertex_shader). Converts about 2,500 piglit tests from crash to skip on NV18. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109524 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110955 Cc: [email protected]
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