diff options
author | Ian Romanick <[email protected]> | 2019-03-08 23:50:29 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2019-07-08 12:34:09 -0700 |
commit | 0349bc3ce2b399082593ddcf1d28782a4566bc08 (patch) | |
tree | 0c1463a88a6ce8cf47f0483dc8a761d38d8d4981 /REVIEWERS | |
parent | d577db293d3e40f868c3ce82f684295108e02ad5 (diff) |
mesa: Set minimum possible GLSL version
Set the absolute minimum possible GLSL version. API_OPENGL_CORE can
mean an OpenGL 3.0 forward-compatible context, so that implies a minimum
possible version of 1.30. Otherwise, the minimum possible version 1.20.
Since Mesa unconditionally advertises GL_ARB_shading_language_100 and
GL_ARB_shader_objects, every driver has GLSL 1.20... even if they don't
advertise any extensions to enable any shader stages (e.g.,
GL_ARB_vertex_shader).
Converts about 2,500 piglit tests from crash to skip on NV18.
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109524
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110955
Cc: [email protected]
Diffstat (limited to 'REVIEWERS')
0 files changed, 0 insertions, 0 deletions