summaryrefslogtreecommitdiffstats
path: root/REVIEWERS
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2020-02-05 03:59:01 -0600
committerMarge Bot <[email protected]>2020-03-05 18:56:45 +0000
commit6cec618e82aa233eee4e412a211a7bec0c40b090 (patch)
tree716e5b4a18a484811b49c8bc8f07dcd0c509a0df /REVIEWERS
parent4531f0ffcec591e3853e78ce58f5d83cf276fb0d (diff)
blorp: Write to depth/stencil images as depth/stencil when possible
On Gen4 and G45 and earlier, we have to handle weird offsetting to write to depth and stencil due to a lack of proper depth mipmapping support in hardware. On Gen6, we have to deal with strange HiZ and stencil layouts. Prior to Gen9, we also had to do crazy things for stencil writes because we didn't support GL_ARB_shader_stencil_export and friends in hardware. However, starting with Gen7 for depth and Gen9 for stencil, we can easily write out with the "right" hardware. This allows us to leave HiZ and other compression enabled for blorp_blit() and blorp_copy() operations. Reviewed-by: Nanley Chery <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3717>
Diffstat (limited to 'REVIEWERS')
0 files changed, 0 insertions, 0 deletions