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author | Samuel Pitoiset <[email protected]> | 2017-09-11 13:44:20 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-09-14 10:37:57 +0200 |
commit | d7f2430703fc83401579dec79acf7a8e3a8a559d (patch) | |
tree | 8fc486e1e1ddde56369fad0cf9c58f16a2fd8364 /REVIEWERS | |
parent | f0d09d90127ee1a2f9040fc75016c64b48354bdd (diff) |
radv: dump annotated shaders using UMR
This might be very useful in order to figure out where a shader
is stucked. This uses UMR to detect which instruction is executing
bad things.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'REVIEWERS')
0 files changed, 0 insertions, 0 deletions