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authorMarek Olšák <[email protected]>2017-05-15 16:34:06 +0200
committerMarek Olšák <[email protected]>2017-05-17 20:28:44 +0200
commit4f50c91c329025dc73002e19f7679e4826bb12fa (patch)
tree83588cbb2e22165dd7063f8ab0ed8eca9cf9f808 /REVIEWERS
parentd02d8ea8b67f8499fe8f19b36d3aff5cd99c1885 (diff)
mesa: don't check mapped buffers in every draw call if drivers allow it
Before: DrawElements (16 VBOs) w/ no state change: 4.34 million/s After: DrawElements (16 VBOs) w/ no state change: 8.80 million/s This inefficiency was uncovered by Timothy Arceri's no_error work. Reviewed-by: Nicolai Hähnle <[email protected]>
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