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author | Marek Olšák <[email protected]> | 2017-05-15 16:34:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-05-17 20:28:44 +0200 |
commit | 4f50c91c329025dc73002e19f7679e4826bb12fa (patch) | |
tree | 83588cbb2e22165dd7063f8ab0ed8eca9cf9f808 /REVIEWERS | |
parent | d02d8ea8b67f8499fe8f19b36d3aff5cd99c1885 (diff) |
mesa: don't check mapped buffers in every draw call if drivers allow it
Before: DrawElements (16 VBOs) w/ no state change: 4.34 million/s
After: DrawElements (16 VBOs) w/ no state change: 8.80 million/s
This inefficiency was uncovered by Timothy Arceri's no_error work.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'REVIEWERS')
0 files changed, 0 insertions, 0 deletions